v0.5.12.0 Released


Cosmic Odyssey v0.5.12.0

Not OS-specific:

  • Added More assets to Character Creator.
  • Slightly restructured naming scheme of Character Creator Assets to allow for a larger library of assets to be stored efficiently. You may need to update any of your own custom assets accordingly before adding them to your updated game files.
  • Added differing numbers of clouds between ‘Medium’ and ‘High’ graphics settings. Used to be 6 at both graphics settings, now 6 at ‘Medium’ and 12 at ‘High’.
  • Improved code efficiency so there is zero processing at ‘Low’ and ‘Potato’ settings for the cloud class.
  • Overhauled enemies with new enemy characters, chasing logic, visibility logic and a wider range of enemies to increase in difficulty as you advance through the levels. - More in ‘README.pdf’
  • Made changes to the textures for difficulty ratings of each enemy in the menu.
  • Made minor changes to how the leader board is updated, doesn’t change user experience in any way.
  • Added new theme to levels 47-55.
  • Added more levels 56-64
  • Made laser-sight green instead of red so it is more visible on some levels.
  • Made bullets green instead of blue so they are more visible on some levels.
  • Re-organised assets file structure for better readability and ease-of-use when modifying the game with custom assets.
  • Added instructions for creating custom assets for the game – see ‘Custom Assets.pdf’.

Files

Cosmic Odyssey.zip 373 MB
35 days ago
Installation Instructions.pdf 796 kB
35 days ago
Update Information.pdf 169 kB
35 days ago
Custom Assets.pdf 145 kB
35 days ago

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